Just as the Chimera has produced countless different varieties of Mongrels, she has also produced a broad range of different banes to serve her. During the Bane War, the vanguard of her army was largely her Accursed, though many of her lesser creations—particularly stench goblins—were present in very large numbers. Other more specialized creations complemented her military forces, as monstrous terrors that could overcome even the most disciplined and well-armed opponents. The Morrigan insisted on sending cauldron-born to join the Chimera, but these were either redirected to aid the other Witches or used on the periphery of major battles. It was always the Chimera's horrific creations that played the central role in the battles she led.
The Chimera makes her home in a massive, spired fortress known as Turris Atra. Unlike other fortresses, however, the Chimera’s home does not long remain in any one place. With each dawn, the inhabitants of Morden discover Turris Atra and its surroundings in a new locale. Though it only stays until the following midnight, the Witch’s fortress invariably spreads sorrow and grievous loss before it departs. The Chimera is the tower's mistress. Whenever she visits a new site, she promptly abandons her completed experiments and begins gathering up the living components to begin anew. Any nearby life could potentially be drawn into her next project—to their eternal dismay.
The Chimera's obsession with transmutation and interconnectedness led to the creation of the Mongrel Witchbreed. Their curse, however, is not entirely manifested by the dark magics that the Witchmark imparted. Rather, it is the Witch's unholy curiosity that represents the heart and soul of the curse. Because of this, the perception of a Mongrel and the reality are two very different things. Few outside of its victims recognize the true essence of this Witchbreed's curse.